Knowledge Quest


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After creating an own avatar, the users are accepted as students at the Knowledge Quest Academy in a fictitious universe. They freely explore the world which consists of various landscapes by Jump’n’Run style. The way is often blocked and has to be cleared by solving different tasks. Those are e.g. word quizzes and consist of incoherent sentences or texts that are independent of its topics. Additionally, there are different places where tasks have to be solved. In this regard, the users can decide themselves whether they would like to do e.g. grammar or vocabulary exercises at the bazar, with language topics being chosen freely. If the users feel well-prepared, they can compete with monster-like enemies who they have to beat be means of their language skills.

Educational Game
Game Modus: 
Target Group: 
Adolescence (12-17 Years)

Payment Model: 
free trial version + full version available for purchase
Total costs: 
24,95 AUD

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